Where is dantros wife in ff12




















Once you come back I think you can give her the flower since you need to do that for the north bank situation to be resolved. I've never had this problem since I always did things early on, but this, I believe, is what you need to do to at least get past what you're having trouble with. I talked to the boy at the pier, but he says the ferry still isn't running. I'm really hoping I didn't wait too long to do this. There definitely is no time limit on this.

I am sure about that. I mean, not one to doubt you, but obviously you're missing something So talk to Dantro, than his wife, and if all else fails then the boy again. And if that doesn't work then I hope that someone else can help you cause as I said before, I've never had to actually deal with this because I did the first so many tasks early, like very beginning of the game. I love exploring Have you talked a second time after you zoned out of the village? User Info: silverduchess. Talk to Dantro a second time in the outpost.

He must ask you to take the flower to his wife. Ignorance is bliss So say the ignorant. More topics from this board It sometimes comes with Protect or Shell , and is aggressive and will attack when approached. The player must wait for the Greeden to spawn for three minutes without leaving the area.

The party can kill enemies, but avoid attacking or provoking any Cactites or Cactoids. The Greeden will spawn at the spot between the two Ichthons. Nekhbet may spawn in one of three locations in the Sand-swept Naze: the westernmost point, the central area, or the eastern area close to the Murmuring Defile section on the world map.

The Ripe Rampager spawns in the Yardang Labyrinth. The player must defeat all Cactites in the area and look in the southwestern cul-de-sac just right of the exit to the Outpost. The player should fight the Cactite in the southwest, near the Outpost, first, then move toward the inner passageways of the Yardang Labyrinth and defeat the two Cactoids that appear only when approached.

If the player has moved far enough from the first Cactite's location, it should respawn along with Ripe Rampager. An easy way to trigger it is to save at the nearby Nalbina Fortress , kill all three in Yardang Labyrinth and reset if the Rampager fails to spawn.

To find the Terror Tyrant the player must have spoken to the Huntmaster in Phon Coast and defeated Thalassinon , which will trigger the start of the Rare Game quest. To obtain the Barheim Key, the player must finish the Flowering Cactoid and Nidhogg hunts, as well as earning their rewards, before speaking to Dantro at the Outpost to start the quest.

The player must visit Dantro's wife at the South Bank Village and give her the Cactus Flower, then leave the village and reenter. Dantro's Wife will mention she needs Semclam Shells to aid a traveler's wound. Vaan must search the coastlines and look for mysterious glints two in South Bank Village and three in Banks of the Nebra. Dantro tells Vaan to help himself and there are phials hidden in the boxes. There are two phials and both are needed; talking to Dantro's Wife after obtaining just one phial prevents the player from receiving the Golden Amulet as a quest reward.

The next item Dantro's Wife will need are drops of Valeblossom Dew; three can be acquired from the flowering trees in the Broken Sands on the north bank. If the player has completed the events at the Tomb of Raithwall , Tchigri wants to ride the ferry to the North Bank Village and Vaan accompanies him.

After talking to Ruksel the player is transported back to the South Bank Village, and after talking to Dantro's Wife again, she will conclude the cactoid hunted earlier was the one Vaan is now searching for. She will tell Vaan she deposited the flower and visiting the site behind the house reveals the cactoid has grown back.

After all the items have been collected, Dantro's Wife will ask Vaan for a Great Serpentskin the reward from the Nidhogg. Vaan can speak to her a final time and find the recovering traveler behind her house after reentering the area, who rewards Vaan with the Barheim Key and one other gift. Depending on how many items were brought to aid the traveler, the player receives a Balance Mote , or Magick Gloves or a Golden Amulet. Even if the Great Serpentskin was sold, the sidequest can still be completed, but the Great Serpentskin is not an ingredient in any Bazaar packages.

If the player finds all 13 items, the patient will be a moogle and Vaan will get the Barheim Key and a Golden Amulet. If the player brings 8—12 items, the patient will be a hume and Vaan will get the Barheim Key and Magick Gloves.

If the player brings 3—7 items, the patient will be a bangaa and Vaan will the get Barheim Key and a Balance Mote. The player receives a Bundle of Needles for turning in the Cactus Flower. After the events at the Draklor Laboratory and as part of the "great cockatrice escape sidequest", at the South Bank a cockatrice named Sassan has been pining to see his friend Torrie on the North Bank. The cockatrice is frightened of the wolf, Nathyl.

The player must speak to Tchigiri to have him cross the river and bring another passenger with them. Keeping Nathyl away from Sassan by bringing Nathyl to the North Bank, leaving him there, bringing Arryl to play with him on the shore, and lastly bringing Sassan, triggers a scene where the cockatrice is reunited with his friend and sent back to his home in the Giza Plains.

The reward is a Koga Blade. The merchant is located on the South Bank part of the village. The items available for purchase change throughout the game. These items may not all be available at the same time. The track playing as the background music in the Dalmasca Estersand is the eponymous "The Dalmasca Estersand". The theme also appears in Dissidia Final Fantasy as Vaan's world map theme. The Dalmasca Estersand also appears as a downloadable song in Theatrhythm Final Fantasy , where the "Banks of the Nebra" area is featured in the background.

Desert lying to the east of the Royal City of Rabanastre. Numerous trade routes cross the desert sands, but recent Yarhi attacks have made commerce with other outlying regions all but impossible.

The Dalmasca Estersand is a location from mainland Ivalice. It is revisited by the party, as Ashe asks them to help out with the attacks of Sky Pirates and Yarhi occurring on Ivalice. The party returns to Ivalice at the behest of Ashe and Basch. Once there, they meet an unexpected ally. This is a Soul Crystal battle. Because of the wide expanse of the battlefield, the player should be alert for enemies sneaking around the parameters of the map and heading for the player's Crystal.

Aegyl seeking revenge on Ivalice gather in the Dalmasca Estersand with their eyes on Rabanastre. His wife will be on the banks of the Nebra. Dantro's wife will be giving you items once she meets up. However, she'll also be asking you to pick up some items for her. The items are, namely, the Semclam Shells, a phial of Nebralim, and some Valeblossom Dew from the valley near the village.

Return to Dantro's wife after completing each task to start the next one. Note that there is an area here that will remain closed until you complete another hunt. After you hand over the final items, she will tell you that the patient has already gotten better, and wants to speak with you. Speak with the Desert Patient. She will thank you and hand you some items as rewards, as well as the Barheim Passage key. Clan Centurio. Hunt Club. Conversation with Ktjn. Pilika's Diary. Making Sunstones.

Viera Matchmaking. Lost Cactoid. Bhujerban Madhu. Earth Tyrant Extermination. July and Imperial Soldier. Jovy's Hero. Ann's Letter. Three Medallions. Cockatrice Escape. Footrace in Balfonheim.



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